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Mission 4: Arcadia City - The box is directly north of the West base location right beside a sky bridge. The box is to the right of the one near the center of the map. You need to go down some steps to reach it.

Mission 6: Dome of Light - Other island where you have to place the third rhino tank, there is an underground entrance south west of the rhino site, the box is in front of this entrance. To reach the island you have to deploy the first two rhino tanks then use the Transport ability to get units there Mission 7: Scarab - The box is at the furthest point north east of the map beside a bunch of supply crates.

Mission 8: Anders' Signal - Go as far east as possible on the map. The box is in the middle of a plateau surrounded by trees. Mission 9: The Flood - The box is at the west most point of the map in a corner near the bordering mountains. Mission Shield World - The box is beside the middle set of units that need evacuation. The group with the elephant Mission Cleansing - The box is on one of the ship sections off to the side which are inaccessible by ground units.

It is on the North West side of the ship where the edge section starts to get wider. This is on the side with the flood base.

It attached to the hull so it may be hard to see. Mission Repairs - This box is also on the section of ship inaccessible by ground units. It's on the very west side of the ship under the last gun turret near the power generator. Mission Beachhead - The box is on the far north east of the map at the top of a cliff. There are some small ramps which may allow for infantry to get to the box but is a lot easier to just use air units. Mission Reactor - The box is to the very south west of the map on a cliff ledge which can be accessed from the first elevation, where the first Covenant base is.

Mission Escape - The box is at the north edge of the central circle shield thing. Freak on a Streak 20 - Gain at least 15 population from a single wave in a Reinforcement game. Get the best gaming deals, reviews, product advice, competitions, unmissable gaming news and more!

Xbox Submitted by Jormand Achievements. Sign up for free! Contributed By: Maresh Contributed By: RianBattle. Contributed By: Krethean. Keep me logged in on this device. Forgot your username or password? Gauss Cannon-augmented Warthogs are your best friends. This kill requirement is pretty high, and achieving it can be tedious.

You'll get the most kills out of the little swarms, but any other infection forms count, so long as they have legs. The best way to do this is to go about your business killing everything in your path, and, once you get a base, equip it with incindiary Turrets to rack up the kill count. Continue patrolling for any alien lifeforms until your count reaches Now, head to the northern-most point of the map in the center, The skull is in a little valley across a chasm.

The Flood Stalks are the bulbous, small stalks that litter the map. They don't fire or do much of anything, they just passively await your Hornet fire. Get a dozen Hornets and explore the map, taking these out -- there are more than 20 available.

After you meet the requirement, head back to your base and summon a Pelican drop to take some troops or Warthogs over to the Skull site. It;s due east of the base, just a screen away. You can't get to it via ground paths, so the Pelican drop is essential. Swarms are the flocks of bird-like Flood that will continually assault your base on this level -- but hey, that makes things easy. Equip the base with Missile Turrets and leave some anti-air Wolverines around to make short work of them.

You'll encounter a lot of swarms during your last rush to the evac point, but the Skull should be collected before this point. It's on an island northeast of the base, just past the first pylon. Bring a few Hornets -- have these built ahead of time and waiting at the base -- to grab the Skull. Skull Effect: All player units recharge unit abilities in half the time.

Final score will decrease. The Sentinels are the flying bots that help you clean the hull. Destroying these effeciently means Turrets, and lots of 'em. Augment them with anti-air missiles too. This level completes when you clear the flood off the ship -- namely the Dens and Launchers.

So don't finish those off until you've met your Sentinel quota. After this, head to the very front of the ship, northeast side of the map, where there's an observation deck between the two sides jutting out.

Grab the Skull floating in front of the windows. The Covenant transport ships can only be destroyed when landing, so be sure to build plenty of Missile augmented turrets to catch them early. Repair the outer hull turrets as well, and place a Spartan, Hawk and a Wolverine at all the spots you see them landing.

This isn't so hard, as they relentlessly show up. After you kill 12, grab the Skull on the main structure at the front end of the ship, in the northeast. This is hovering above what appears to be the bridge or observation deck at the front of the ship.

All the Bomber Forms, the giant puffy floating Flood forms, are in the far west corner of the map. Here they are being churned out by Flood Dens. Take a pack of Vultures over before conquering the 4th and final Covenant base and clear out 10 of the Bomber Forms before taking out the Dens. The Skull will then appear here in the far west corner at the base of the Forerunner structure with all of the Flood Dens. Wait before taking out the last base at the top of the ramp until you have downed Use those Missile upgrades for your Turrets!

The Skull appears behind your third base point, halfway up the tall series of ramps leading to the core drop off point. It's in the northern corner on the platform with the base.

Scarabs are the uber units of the Covenant. These giant purple walkers will spawn slowly throughout the level from the Covenant base the northwest of the start point.

There should be one already patrolling the shielded center area by the time you have some Vultures in the air, so use them to open both Interlocks of the first set of shields and drop the Scarab into the abyss. This takes a bit of positioning but isn't that difficult. If you set up a base on the directly opposite side from where you start, due north, you should be able to catch any further Scarabs.

Fortify this base with Vultures and Railgun Turrets to help. Drop Mac Blasts and Carpet Bombs to make short work of them. The Skull will appear in the northeast boundary of the map, between two interlocks and behind the Flood boss. Grab it with some Vultures or ground units. There is a Black Box hidden in each mission of Campaign Mode.



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